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![]() ![]() I’m running 1.7.5 on retroarch and, therefore, the most current version of LB, which I think is 9.3. I used to be hoping someone may need a solution for this. I cannot find out why it doesn’t work thru LB. If I open retroarch thru the exe and cargo a rom, it works perfectly fine. story,i downloaded a stable version of Retroarch on my computer running Windows 7 64bit. It’s like it’s starting with the FPS within the top left corner, but it’s just black, and eventually, it crashes, and it asked me either to shut the program or await it to reply. Retroarch crashes when launching nes and snes games (but not. Retroarch Crashes when loading games thru LBįor some reason, regardless of which platform I’m trying to play, retroarch crashed if I load the game thru LB. 0:00 / 3:06 Retroarch Startup fix Retroarch Not Working Retroarch Crash on Startup Retroarch Setup Window P2bro techno 48 subscribers Subscribe 42 Share 4.7K views 2 years ago. Closer to not crashing, I’ve come Megaman Maverick Hunter, where rather than crashing loading, a state shows the background layer and hangs the game.ģ. The loading state message shows up, stops at 50-70%, then crashes without a mistake message. RetroArch crashes whenever I load a PPSSPP savestate. RetroArch crashes when loading PPSSPP savestates Problem: retroarch crashes while scrolling through options, crashes when clicking load cores, crashes, and the white screen comes up when clicking update on the app. Retroarch crashing and other apps, please help. Observe less frequent crashing on load content.If not crashing, load different content until it crashes. Select Load Content and cargo some content to start the core with it.An equivalent crashes happen when loading via the playlist. I hadn’t updated the core in a while and I don’t remember which version it was. The crashes seem to happen less if “Close Content” is first selected before loading new content, but still, even then, sometimes it crashes. Libretro Cores BunchoBananas 26 March 2018 00:02 1 Hi all, This morning I updated the ParaLLEl 64 core and all of a sudden, RetroArch crashes as soon as I try to load a game. Now, when I try running Mario64 (or any n64 game for that matter) on it, the core blacks the screen out and crashes. However I'm running Android 4, so it must support the OpenGL 2.0 standard.Often, when loading content/playlist entry while a core is already loaded, Retroarch crashes on Vita/Switch. Mupen64 crashes on start : r/RetroArch by Nerd9511 Mupen64 crashes on start Hi, So, first of all, right off the bat, I had used mupen64 on my same spec pc just 2 months ago. It claims that such a problem is encountered when a device doesn't support OpenGL 2.0. The app launches, shows a blank black screen for a few seconds and then quits Steps to reproduce the bug RetroArch to startup and show the main interface Actual behavior Tried renaming/deleting the config just in case but it doesn't help. ![]() Nothing weird there, and there wouldn't be anyway because its a fresh install. I've checked my retroarch.cfg in the Android/data/com.retroarch/files directory. The one on Google Play, the latest dev version from the buildbot. ![]() This applies to any recent version of RetroArch. I installed RetroArch onto my device but I can't launch the app it crashes on startup.
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